Shadowbox
This is what my SIP currently is, and it's been a rough road for development, I have little programming knowledge, I can think like a programmer, but when it comes to the languages themselves, I'm lost. Two previous versions of the game looked a bit like this For a moment while making this I thought that I may have to abandon the idea simply because I didn't have the skills necessary to build it to the quality I wanted. However, after reevaluating my engine options, I found that I can build the game in an engine I am intimately familiar with, I know Construct might not be the most professional thing these days, but for what I'm making, it'll do just fine. The game itself revolves around shadows, specifically, you can use various actions depending on where your shadow is, and you can move it around with a light source attached to your mouse. I have lots of ideas with moves, like putting your light beneath you, which makes your shadow really tall, letting you lift he...